3D printing

Why 3D Printing is Older Than You Think

Modern technologies tend to get the most attention and widespread fame only when they enter mass production and when average people can get their hands on it. This is more than understandable because if it does not go commercial it means it is either too expensive to mass-produce or too specific, special, or complicated to adapt for average consumers. In any case, technology is moving more rapidly all the time and we have been getting some true gems over the last few years.

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Perhaps the most popular thing you can purchase on the modern market is a personal 3D printer, a machine that allows you to practically make whatever you can dream of (and program into the accompanying software) as long as it can be made of the material the printer supports. Making things in three dimensions was the obvious next step from regular fax machines and traditional printers, but it was always viewed as science fiction. Then they became prominent and the craze has barely stopped since.

The technology has allowed a whole new range of enthusiasts and artists to show off their craft and ordinary people to make their own mementoes, figures, and useful tools for everyday use. But what would you say if you knew 3D printers were not nearly as new you think and that they have been around for decades already? Now that we have your attention, it is time to explore why this technique is quite a few years older than you probably think. If you wish to find out more about topics surrounding 3D printers, definitely check out 3dprinterworld.co.uk.

Infancy Period and Beginning

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You will be surprised and shocked to learn that the state-of-the-art technology of 3D printing is actually about four decades old. Since the start of 1980s, a form of this tech known as additive manufacturing has been around but people have not known about it or at least they have not viewed it like this. In the year 1981, a man by the name of Hideo Kodama came up with an amazing idea and published it. He spoke of a rapid prototyping system that would use photopolymers to make solid printed models made up of multiple layers. Each of the layer would correspond to a real slice of the model and give it shape and form. If it sounds familiar or if you can picture it in your head, guess why. This was the start of 3D printing.

In 1984 another genius, Charles Hull, invented stereolithography, a practice that allows us to create 3D models through digital data that serves as a guide or instruction for the machine to make a tangible object. Back then this was true science fiction as similar things were only possible in the great sci-fi movies of the time. The photopolymers mentioned above were the key element to stereolithography. Through the use of ultra violet laser beams directed at it, the photopolymer turns solid and takes the shape of the design that was made. The result is a 3D model. This technique was used with prototypes and inventors and researchers no longer needed funding and investments to test their designs.

If you are wondering what was the first stereolithographic apparatus (SLA) machine was, or the first 3D printer, it was the one made by 3D Systems in 1992, the company of Charles Hull whom we discussed earlier. This revolutionary machine did things quickly and efficiently even if the design has more complex parts. Also in 1992, a startup company by the name of DTM developed a selective laser sintering (SLS) machine, a similar device that shoots lasers at powder instead of liquid to make the models. Therefore, we can say that the year 1992 was the both the unofficial and official start of 3D printers as we know them. There were many problems along the way and numerous models came out flawed and warped, but by the turn of the millennium things were looking up.

Between 2000 and 2010

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The following decade was the adolescent period in the life of 3D printing and the time when it really came into its own. Things started changing in 1999 when the first 3D printed organ was used for transplantation in humans. The researchers managed to print synthetic human bladder scaffolds and coated them with real patient’s cells. A kidney, a prosthetic leg, and even blood vessels followed. In 2005, there was an idea by Dr. Adrian Bowyer to make a printer which could print out its own parts. His RepRap Project was launched and in 2008 a printer known as Darwin was the first self-replicating printer that can make copies of itself or birth new printers just like it. This was the first step in people owning 3D printers at home. The now-famous Kickstarter platform also helped fund numerous 3D printer projects since its launch in 2009. Innovations kept coming and the technology and science behind the models became better, faster, and more optimized.

From 2011 Onward

The market and industry reached new heights in the last ten years or so and it is now a legitimate business on its own. We have actually been living in the future for a few decades if 3D printers are the judges of anything, but people only became aware of them when they were already peaking. They are still quite pricey but nowhere near as pricey as they used to be. The best models will set you back thousands of dollars, but as a beginner or a mere techie who enjoys modern gadgets, you can find amazing models for a few hundred bucks. Best of all, the materials used for the models is quite cheap. The biggest problem could be the programming and designing needed for the software part of every model, but contemporary printers usually come with their own dedicated apps and programs and plenty of instructions. The future is very bright for this technology and the potential is limitless. It is only a matter of time before other materials become available for printing use and bigger printers step onto the scene. The whole way in which we build and design everyday things could potentially change if this technology proves even more useful than it already is.

Fluicell introduces extra-precise Biopixlar 3D bioprinter

Fluicell AB, a Swedish biotech company, founded as a spin-off from the Chalmers University of Technology in Gothenburg, has launched Biopixlar – a biomedical plotter/3D printer… with a gamepad!

Fluicell company was set up in 2012, and since then has been developing and manufacturing devices that can be used in cell biology, biomedicine, a medicine development. Among them is Dynaflow Resolve ion channel screening platforms, as well as microfluidic device BioPen, which enables local delivery of molecules to one or a small number of cells in a laboratory environment. 

Their newest addition is the Biopixlar platform, which is made up of a bioprinter, a software, a gamepad, all situated on an optical table. One of the most impressive features of the device is its high-resolution, which makes it possible to print out even individual cells. Fluicell introduced the device’s unusual gamepad interface for this particular reason since it allows us to operate the printer’s micromanipulator if necessary manually. This new feature makes the controls much more tactile, and the operating experience is now way more enjoyable for the user. It feels as if you’re playing a video game, but it’s much cooler, and you can actually create something new this way. 

“We have been beta-testing the Biopixlar platform for two months now, and we are very pleased with its performance. The platform is running smoothly, and we really like the gamepad, which we think is a very innovative interface to work with. We are currently developing protocols for the printing of different neuronal cell types,” said Mattias Karlsson, CEO of Cellectricon AB, a disease research company. also checkout how 3dEngineering is making new developments in the field of 3D printing

The capability of this exciting technology to enable precise control of the cellular composition and spatial distribution within a cell culture has the potential to open up completely new avenues for in-vitro modeling of a wide range of central and peripheral nervous system-related diseases.

The device’s microfluidic print-head with an elastomeric nozzle is capable of working with three types of cellular materials simultaneously, allowing to create single-layer or multi-layer structures. The manufacturer states that by changing the print head, users will be able to achieve even better results with many more different cell types. 

The new machine is likely to bring us closer to the next big step in bioprinting since it’s will not just help scientists to be more efficient at testing medicine efficacy, as well as print various tissues for disease research, but also it will allow researchers to avoid testing on animals. Now, this would be a huge leap forward in the ethics department. 

The operating process is monitored by an onboard microscope and a camera that transmits an image in full HD. On top of that, the device is equipped with an onboard multi-color fluorescence imaging setup. If you’re interested in 3D printers and want to buy one, but don’t know how to check out this guide (https://top3dshop.com/blog/3d-printer-buying-guide), it’ll help figure out, which machine will be most useful to you. 

 

Top 6 most Impactful Education Technologies of our century

Let’s face it! The world is changing way faster than most of us could have imagined, and technology is at the center if it. A decade ago, smartphones were not as popular as they are today. But, the fact that you now today use Google Maps on android or iOS gadget to zoom into places you’ve never visited makes everything easy and simple. For a student, finding history writing jobs in this age of information and technology is only a swipe or a click away. Moreover, no more struggles when it comes to writing papers or studying for exams. From distant learning, online courses to instant skill evaluation apps, students in this age must be the luckiest lot, at least before Artificial intelligence takes shape in the near future.If you are you interested to learn top technologies like Big data, AWS, Cloud computing, AI, Data Science, then Intellipaat.com Big data Hadoop Training, AI, AWS and Data Science course is for you. 

 

How is education sector changing?

This post examines changes in the education sector in this age and time. And, taking note of technologies that now make research and writing academic papers convenient, there is a lot to which every stakeholder can look forward. The catch here is that technology continues to trigger a total overhaul of traditional education systemsOnline classes have become a more considerable alternative for education.There are many online courses like PMP, AWS Certification and Six Sigma, to get more information please visit this site Greycampus.com

Here are six of the most impactful edtech in our century:

1.     Could computing

Apart from it being manifest in many different ways, cloud computing is arguably the most powerful and innovative data/information storage technology. Being able to access coursework, exam questions, sample academic papers and read books anywhere and anytime may have been unthinkable a few years ago. But, now, it is here, and every student loves it.

With cloud computing, you can sync data/information across different electronic devices and access it for use anytime and anywhere. It is a revolutionary way to learn.

2.     Virtual Reality (VR)

If you thought Virtual Reality only transforms computer gaming experiences and marketing, then you’ve got to rethink about it. It is now being used to stem immersive learning without having to move around looking for lab equipments and books. For example, with VR headgear, medical students have been able to examine experiments in 3D environments, something that was not possible a few years ago.

3.     Augmented Reality (AR)

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Closely related to VR is Virtual Reality.  It has changed the way technology in the classroom works, especially for students pursuing courses like marketing. By infusing AR into today’s classrooms, teachers are modeling some of the most illustrious marketing career professionals.

4.     Big data analytics

Analytics have come a long way, and today, Google knows your most preferred online search phrases even before you type them. In classrooms, big data and analytics continue to take shape, bringing about more engaging learning experiences between teachers and students than ever before. By helping breakdown complex concepts, analytics are changing the way educators make decisions, analyse student data and approach personalized/customized learning.

5.     3D printing technology

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Prototyping, which is another name for 3D printing is changing learning experiences in many tangible ways. Students pursuing creative courses such as fine arts, graphic design and web design can now transform their imaginations into mind-boggling realities.

6.     Speech-text input technologies

Driven by artificial intelligence (AI), speech-text input technologies are some of the most transformative inventions in education.  Most electronic gadgets now have it, which means, if you cannot type a way due to physical challenges, you can simple speak it.

Final thoughts

In summary, ways in which students partake in learning practices have changed in recent years, thanks to emerging technologies in the 21st century. With paper editing applications such as Grammarly and Hemmingway, you can now rid your essay papers of errors that have always denied you mark.